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Recently, a judge dismissed any ongoing appeals in Appleslegal case with Epic Games.
In fact, the developers werent even allowed to tell users that they could save money by paying elsewhere.
Apple must approve of the link, and it only applies to iPadOS oriOS appsin the US App Store.
One of the complaints with this process was the 15-30% cut Apple charges to developers for in-app sales.
Well, not quite.
One of the conditions of the link entitlement is that IAPs must remain as an option within the app.
That means developers cant prevent users from paying with a method that gives Apple a slice of the pie.
Thats slightly lower than the standard 30% and 15% rates, but not by much.
In that case, we might pay a lower price for apps.
There are a lot of other hurdles for developers.
External links cant contain tracking measures and cant open in an in-app web client.
In other words, there are a lot of hoops for developers to jump through.
Even if they manage that, the benefit to going external isnt that great at all.
Whats Apples motivation?
Why is Apple insisting on taking a large commission, despite the unpopularity of this move?
Yet we probably shouldnt be too surprised that it turned out this way.
So dont expect major changes to the way you pay for apps or their contents any time soon.
Things might appear different on the surface, but underneath theyll largely remain the same.