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AppleVision Pro is a glimpse of an immersive computing future.
It’s possible to get real work done and, of course, enjoy hours of 360-degree entertainment.
I tried to draw in Apple Vision Pro, and it did not go well.
I’ve been drawing on virtual every computing platform since the late 1970s.
I later found rudimentary drawing apps on the Commodore 64 and fell in love with MacPaint on thefirst Macintosh.
Apple Vision Proand visionOS is the first platform where I find drawing of any kind almost impossible.
It was so hard to do this simple drawing.
The real issue is drawing with Vision Pro’s primary system controls: gaze and gestures.
Most of the time, we are looking wherever we plan to work, but not always.
In art, this minor issue is amplified.
A lot of the visionOS drawing apps look and work the same.(Image credit: Future)
Some of Vision Pro’s art apps, like Doodle, are equipped to handle this.
Unfortunately, there are other art apps that eschew this and, well, they’re useless.
Sometimes I was right, usually I was wrong.
Drawing desk’s lack of a cursor makes it particularly frustrating.(Image credit: Future)
No one can draw like this.
Oh, and did I mention that this app defaults to black paper every single time?
Apparently, you have to pay a subscription for controls like, “make my canvas white”.
Me giving up.(Image credit: Future)
Perhaps painters would feel differently.