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Pacific Drivemay be set in a strange futuristic rendition of the USs Pacific Northwest.

I grew up in Portland, and I used to drive around in my family station, Dracott recalls.

Statues standing in a road

I would go and take these trips into the woods, and I do photography there.

This odd encounter was just one of the experiences that inspired certain features ofPacific Drive.

There is “a long-standing history of weird stories, in the Pacific Northwest,” Dracott explains.

Car driving through a forest

“The obvious one is Big Foot, right?

It’s had such a significant cultural impact that the story has permeated through the area.”

You poke the anomalies with the sticks and see what happens.

It’s gonna be weird, and some of them are definitely a little bit alarming.

But that doesnt mean you shouldnt venture to see what each anomaly will do.

It seems, at first, as if theres no rhyme or reason behind these odd creatures.

Is this a thing that chases you?

Is this a thing that has more emergent behavior?

Everything will get more dangerous the further you play in the game.

Confirmed weirdness is guaranteed when you’re playing anomalies, Dracott explains.

But the in-game government is equally as strange.

Im really proud of what the game is and that we have a ton of options, Dracott concludes.

Some are very focused on motion sensitivity and accessibility, while others just make the game easier.

you’re able to turn off player damage, and you turn off the car needing fuel.

Despite the obvious dangers, I can’t wait to embark on road trips around the Olympic Exclusion Zone.