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This role of this smaller-scale game explains why the story isnt as well thought-out as the subject matter demands.

This obnoxiously obvious story-telling falls flat and ends up mishandling the vital message of self-worth and respect.

Statues with paper bags over their heads

The writing also left something to be desired.

At times, it felt like a dark parody of an anti-bullying PSA.

This part of the story was surprisingly mature and ultimately savedThe Short Messagefor me.

Shadow figures standing in a hallway

The location and design of the Kettenstadt apartment block were also a wonderful experience.

Wandering through dark and abandoned rooms was terrifying as strange noises echoed from every direction.

You never knew when the games central monster would burst out of a nearby door to chase you down.

A young girl looking at a painting on the wall

The changes in the world around you were also seamless and fantastic to experience.

Suppose Konami takes anything away from this experiment.