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This role of this smaller-scale game explains why the story isnt as well thought-out as the subject matter demands.
This obnoxiously obvious story-telling falls flat and ends up mishandling the vital message of self-worth and respect.
The writing also left something to be desired.
At times, it felt like a dark parody of an anti-bullying PSA.
This part of the story was surprisingly mature and ultimately savedThe Short Messagefor me.
The location and design of the Kettenstadt apartment block were also a wonderful experience.
Wandering through dark and abandoned rooms was terrifying as strange noises echoed from every direction.
You never knew when the games central monster would burst out of a nearby door to chase you down.
The changes in the world around you were also seamless and fantastic to experience.
Suppose Konami takes anything away from this experiment.