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Ubisoft’smuch-delayedpirating simulator,Skull and Bones,finally released on February 16.

The negative reviews center around issues with pacing and a narrow approach to game design.

Skull and Bones key art

No ship boarding, can’t swim, sea battles are all the same.

No endgame at all."

Skull and Boneshad a notoriously troubled development, having received multiple delays since its announcement in 2017.

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