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The hallmark ofAppleproducts is intuitive control.

The iPhone has it.

Lance Ulanoff wearing Apple Vision Pro

It is so darn easy to control and navigate Vision Pro with your eyes and two fingers. You can use either hand or both hands to, pinch, zoom, and enlarge windows, apps, and images. The entire room can be covered with screens.

The iPad has it.

That intuition does not come without significant effort and innovation.

The headset knows your head, face, and especially your eyes better than most mixed-reality headsets.

Lance Ulanoff wearing Apple Vision Pro

It is so darn easy to control and navigate Vision Pro with your eyes and two fingers. You can use either hand or both hands to, pinch, zoom, and enlarge windows, apps, and images. The entire room can be covered with screens.

Many things were the same in this latest demonstration, but also some crucial things were different.

Not everyone will need those lenses, just glasses wearers like me.

I pined for what I assumed was an optional band.

Lance Ulanoff wearing Apple Vision Pro

Me looking up at the ultra-clear Vision Pro homescreen, which is a mix of the best of iPhone and iPad with a lot of augmented reality thrown in.

Apparently, Apple agrees.

In this latest demo experience, Apple introduced me to the Dual Loop band.

It will ship in the box and can be used instead of the woven band.

Apple Vision Pro

I couldn’t take photos of anything I saw inside of the Vision Pro but can confirm that it seems possible to get real work done here. I do wish I could’ve tried a real keyboard with it, though.

I finally got to try, for instance, the long-promised Siri integration.

When it was time to close them, I said, Siri close my apps.

The apps instantly shut down as a lovely floating orb Siri appeared, waiting for my next request.

Apple Vision Pro

Yup, it looks a lot like this in real life.

I truly wanted to reach out and hold the orb before Siri disappeared.

Voice plays a larger part in your engagement with Vision Pro than I initially realized.

I didnt have to use my voice.

Lance Ulanoff wearing Apple Vision Pro

I look this way because I was concentrating. Also, even though the dual Loop band partially covered my ears, it didn’t hurt them at all.

Theres a virtual keyboard option that looks a bit like an oversized iPhone one.

The gray keys appeared to be floating about two feet away from my face.

I reached out with my hands and touch-typed a URL.

I couldnt feel the keys, but the hand tracking and graphic interaction made the illusion almost perfect.

Image of a winner

Throughout my fourth Vision Pro experience, I marveled at the image quality.

Photos still look excellent, and the Apple Immersive Video is stunning and sometimes overwhelming.

I got a look at a new environment: the Haleakala volcano in Maui.

Apple has been pitching the Vision Pro as a productivity platform.

Thats one way to prepare for the next big meeting.

I also dismantled a gorgeous 3D race car in JigSpace.

Eye spy uncanny alley

I also finally saw a live demonstration of Vision Pro EyeSight.

The good news is that it works as advertised.

The imagery is used to help convey your attention while wearing the headset.

It was a manipulation of his Persona based on his eyes and expression behind the headset.

My issue with EyeSight, though, remains.

It just looks a little weird.

Maybe its an uncanny valley thing, or maybe Im just not used to it.

I still think this is the feature that will divide people the most.

Sadly, I didn’t get to view that image.

There will be some small manual (nothing thick or phonebook-like) in the box.

I still think the Apple Vision Pro is a big risk for Apple.

Wearing a headset is not a natural experience for most people.

Note:An earlier version of this article inaccurately depicted how Face Personas are built.

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